
Celestial Trooper Troy's learnable skills, combat arts, abilities, base stats and growths.
Tier: Master, License: Master, Level: 45, Mov: 7, Mount: Pegasus
Requirements: Flying C, Spear A, Sword A
Growth rates: HP 15, Str 5, Mag -5, Spd 10, Dex 5, Def 5, Res 15, Lck 15, Cha 10
Mount/Dismount: Allows use of the Mount and Dismount commands.
Combat Arts +1: Unit can equip +1 combat art.
Flying Avo +7: [Flying] Grants Avo+7.
Lightning Reflexes: If unit attacks first, and AS ≥ foe's AS+10, unit's follow-up occurs before foe's counter during combat.
First Mediator
Starting class: War Monk, Starting level: 45
Base stats: HP 30, Str 14, Mag 6, Spd 11, Dex 9, Def 15, Res 8, Lck 7, Cha 6
Growth rates: HP 40, Str 45, Mag 45, Spd 50, Dex 40, Def 30, Res 30, Lck 30, Cha 30
Sword E, Spear E, Axe E, Bow E, Gauntlet A (Boon), Black Magic C (Boon), White Magic A (Boon), Authority D, Infantry D, Riding E, Armor E, Flying E
Yun Shou: When equipped with gauntlets, grants Hit+10.
Modified Weapon, Modified Weapon+
Sword: Haze Slice (D), Shadow Gambit (C), Gale Blow (B), Skysplit (A)
Spear: Tempest Spear (D), Defending Spear (C), Sword Breaker (B), Pivot Strike (A)
Axe: Spike (D), Double Attack (C), Battleblade Strike (B), Double Swing (A)
Bow: Curved Shot (D), Snipe (C), Shadow Arrow (B), Bowbreaker Arrow (A)
Gauntlet: Mighty Fist (A), Battle Rush (A+), Beatdown (A+), Assassin's Fist (S)
Black Magic: Thunder (C+), Blizzard (C+), Ice Blade (B), Thoron (A)
White Magic: Heal (D), Physic (A), Restore (A), Recover (A+), Barrier (A+)
Authority: Distraction (D), Distraction+ (B), Counter Fliers (B+), Counter Fliers+ (A), Teach Yun Shou (S)
Infantry: Steady Shot (C), Dodge (B), Surprise Attack (B+), Dodge+ (S)
Riding: Knightly Senses (D), Cavalry Move (A), Vanguard+ (S), Cavalry Move+ (S+)
Armor: Crit Defense (D), Armored Leap (C), Armored Combat (B), Armored Leap+ (S)
Flying: Read the Winds (D), Flitting Flier (C+), Airfighter (A), Flitting Flier+ (S), Airfighter+ (S+)
Equipment: Zerberus, Silver Gauntlets, Vulnerary, Starting combat arts: Heal / Mighty Fist, Starting abilities: Fists Lv. 5, White Magic Lv. 5
Cai's Path: Prologue / Part III Starting
Dietrich's Path: Prologue / Part III Starting
Theodora's Path: Prologue / Part III Starting
Leda's Path: Prologue / Part III Starting
History of a Master, Morfis Almanac, Portrait of Yu Phas, Rancid Garum
Ahm Lu Cloth, Board-Game Tactics, Candy Crystals, Flower Painting, Fodlan Tea, Magic-Trick Set, Mature Dried Cervi, Spirit Board Game, Strong Cervi, Tome from Away, Weak Cervi