
The Eternal Klapka's learnable skills, combat arts, abilities, base stats and growths.
Tier: Divine, License: Divine, Level: 45, Mov: 6
Requirements: Gauntlet S, Axe S, Sword S
Growth rates: HP 30, Str 30, Spd 10, Def 15, Cha 10
Combat Arts +3: Unit can equip +3 combat arts.
Axe Hit +10: When equipped with an axe, grants Hit+10.
Brawl Hit +10: When equipped with a gauntlet, grants Hit+10.
Divine Might: Grants Str+10.
Mosa General
Starting class: Guardian, Starting level: 58
Base stats: HP 26, Str 7, Mag 1, Spd 4, Dex 5, Def 8, Res 4, Lck 3, Cha 2
Growth rates: HP 40, Str 40, Mag 10, Spd 25, Dex 45, Def 50, Res 15, Lck 25, Cha 35
Sword E, Spear B (Boon), Axe D, Bow E, Gauntlet E, Black Magic E, White Magic D (Boon), Authority D, Infantry E (Boon), Riding E, Armor D, Flying E
Spirit of Silver: After combat, grants Def+1 to unit until the end of the map. (Max +10) Trigger % = Def.
Spear: Tempest Spear (D), Armored Blow (C), Protective Storm (B), Raging Tempest (A)
Axe: Spike (D)
Black Magic: Fire (D), Wind (C), Cutting Gale (A)
White Magic: Laia (D), Torch (C), Resquia (B), Seraphim (A)
Authority: Lend Defense (D), Defense Formation (C), Lend Defense+ (B), Defense Formation+ (A), Lend Defense++ (S)
Infantry: Close Quarters+ (B), Avoid Fatality+ (S)
Armor: Crit Defense (D), Heavy Break (C)
Equipment: Ji+2
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